class Object
{
private:
	int m_iX,m_iY;
	int m_iWidth,m_iheight;
	int m_iID,m_iKind;
	int m__iXVelocity,m_iYVelocity;
public:
	Object(int _ID,int _Left,int _Right,int _Top,int _Bottom);
	virtual void Go_Left();
	virtual void Go_Right();
	virtual void Draw();
};